EDMONTON, AB - The only way to skate like Connor McDavid is in the virtual world.
Hockey fans and gamers alike will be able to do just that in EA Sports NHL 19, which includes updated skating mechanics - tabbed Real Player Motion technology - inspired by the Oilers captain.
"RPM tech opens up a ton of doors for us when it comes to new skating in our game," said EA Sports Gameplay Producer Ben Ross. "We didn't have to look any further than McDavid when it comes to real-world NHL players that can inspire us."
The new technology incorporates realistic skating aspects, including crossovers and redefined edge work to allow for more control, creativity and acceleration in the gameplay.
"To have some sort of impact on the way the game plays and the skating is pretty special," said McDavid. "When you get a couple crossovers going, that's when I feel like I'm really, really moving."
The RPM technology takes into account player size and their attribute levels. As a result, different players have different skating styles. Smaller skaters can have the ability to possess more speed while bigger players can find more power down low by turning powerfully against the opposition.
"When our players were asking for something as big as the skating system to be overhauled and to have something new, really quick, blends matching exactly what the player is asking for from the input," said Ross.
"Really, that's how McDavid skates in real life. It feels like a video game."
McDavid was featured on the cover of NHL 18. NHL 19 will see Nashville Predators defender P.K. Subban own the cover spot.