NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN. A PURCHASE OR PAYMENT WILL NOT INCREASE CHANCES OF WINNING. SUBJECT TO ALL APPLICABLE LAWS, REGULATIONS, AND ORDINANCES. VOID OUTSIDE EUROPEAN REGION (AS DEFINED BELOW), AND WHERE PROHIBITED OR RESTRICTED BY LAW IN THE UNITED STATES AND CANADA.
The 2019 NHL Gaming World Championship™ is an esports tournament for players of the Electronic Arts NHL® '19 video game using the Hockey Ultimate Team ("HUT") mode on Xbox One or PlayStation 4. Play will consist of three (3) rounds (each a "Round"), as follows:
During Online Open Play, Players may participate using an existing or newly-created HUT team (for certainty, a different HUT library must be used for each of the Xbox One and PlayStation 4 Online Qualification Rounds), subject to the settings described in Section 5 below and the other terms herein. Following Online Open Play, the top one hundred twenty-eight (128) Players (i.e., the top thirty-two (32) Players from each Weekly Play Period (as defined below)) during Online Open Play for each of the Xbox One and PlayStation 4 consoles in each of the three (3) Regions (as defined below) will continue to play with his/her existing HUT library in the Online Play-in Bracket. Players who finish in the top four (4) positions in each Online Play-In Bracket will advance to the Live Regional Final for the applicable Region (i.e., such that four (4) Players for each of the Xbox One and PlayStation 4 console Online Play-in Brackets will play in each of the three (3) Live Regional Finals) where Players will begin play with newly-created HUT teams drafted in a HUT Team Draft as described in Section 6 below. Players who finish in the top two (2) positions at each of the Live Regional Finals qualify for the NHL Gaming World Championship Final, where six (6) Players (i.e., two (2) from each Region) will again begin play with newly-created HUT teams drafted in a HUT Team Draft to become the Winner of the 2019 NHL Gaming World Championship.
The 2019 NHL Gaming World Championship (the "Tournament") is sponsored by NHL Enterprises, L.P., NHL Enterprises Canada, L.P., and NHL Enterprises B.V. (together, the "Sponsor"), 1185 Avenue of the Americas, New York, NY 10036. The Online Qualification Round is hosted by Electronic Arts ("EA").
(a) have an active Xbox Live or PlayStation Network account;
(b) have an EA account and agree to the EA terms and conditions relating to service, data and privacy (terms.ea.com, privacy.ea.com);
(c) own or have access to an authorized copy of the NHL '19 video game with HUT mode connected to their valid EA account; and
(d) be at least sixteen (16) years of age or older.
This Tournament is only open to legal residents physically located in the United States Region, the Canadian Region and the European Region who meet the criteria set forth above and as follows. Any Player who has not yet reached the age of majority in such Player's state/province/country and is at least the age of sixteen (16) must obtain the permission of his/her parent/legal guardian in order to enter and play, must be accompanied by his/her parent/legal guardian in the event he/she advances to a Live Regional Final and/or the NHL Gaming World Championship Final (each as defined below), and if the Player wins a Prize (defined below), that Prize will be awarded in the name of such Player's parent/legal guardian.
Employees, officers, directors, representatives and agents of Sponsor, the National Hockey League ("NHL"), the NHL member teams (each an "NHL Team" and collectively "NHL Teams"), NHL Interactive CyberEnterprises, LLC (all foregoing entities including Sponsor, collectively, the "NHL Entities"), EA, Face IT Limited, Battlefy, NBCUniversal/Comcast, Rogers, Viasat, any venues in connection with the Tournament, and each of their respective parents, subsidiaries, affiliates, representatives, consultants, contractors, legal counsel, advertising, public relations, promotional, fulfilment, and marketing agencies, website providers, web masters, (collectively, the "Tournament Entities") and members of their immediate families (spouses, parents, siblings and children, regardless of where they live) and those living in the same household (whether related or not) are not eligible to enter or win. Sponsor and/or EA reserve the right to verify the eligibility of Players and Winners (as defined below).
Participation constitutes a Player's full and unconditional agreement to: (i) these Official Rules for the Tournament ("Official Rules"); (ii) EA's policies (available at terms.ea.com, privacy.ea.com); and (iii) Sponsor's decisions regarding and interpretations of these Official Rules, which are in its absolute discretion and which are final and binding in all matters related to the Tournament. In the event of a conflict, the English-language version of these Official Rules will govern. Sponsor's and/or EA's failure to enforce any term of these Official Rules shall not constitute a waiver of that provision.
"United States Region" - the 50 United States and the District of Columbia.
"Canadian Region" - the provinces and territories of Canada
"European Region" - deemed to consist of the following countries only: Andorra, Albania, Armenia, Austria, Aland Islands, Azerbaijan, Bosnia and Herzegovina, Belgium, Bulgaria, Belarus, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, Faro Islands, France, Germany, Georgia, Guernsey, Gibraltar, Greece, Holy See (Vatican City State), Hungary, Ireland, Isle of Man, Iceland, Italy, Jersey, Lichtenstein, Lithuania, Luxembourg, Latvia, Monaco, Republic of Moldova, Montenegro, Republic of Macedonia, Malta, Netherlands, Norway, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, Svalbard and Jan Mayen Islands, San Marino, Turkey, and the United Kingdom
Players from outside of these eligible Regions may not participate in the Tournament.
|1: Online Qualification Round |
(a): Online Open Play
(b): Online Play-in Bracket
|March 13, 2019 |
EU: Day 1 - April 13, 2019
Day 2 - April 20, 2019
CA: Day 1 - April 20, 2019
Day 2 - April 27, 2019
US: Day 1 - April 27, 2019
Day 2 - May 4, 2019
*The first five (5) rounds of an Online Play-in Bracket will be played on Day 1, and the final two (2) rounds (i.e., the semi-final, consolation final and final) will be played on Day 2.
|April 7, 2019 |
EU: Day 1 - April 13, 2019
Day 2 - April 20, 2019
CA: Day 1 - April 20, 2019
Day 2 - April 27, 2019
US: Day 1 - April 27, 2019
Day 2 - May 4, 2019
|2: Live Regional Finals||EU (Stockholm, SWE): May 17/18, 2019 |
CA (Toronto, CA): May 24/25, 2019
US (Stamford, CT): May 29/30, 2019
|EU: May 18, 2019 |
CA: May 25, 2019
US: May 30, 2019
|3: NHL Gaming World Championship Final||June 18, 2019 (Las Vegas)||June 18/19, 2019|
|HUT Team Draft (Online) - Live Regional Finals |
HUT Team Draft (Online) - NHL Gaming World Championship Final
|EU: April 27, 2019 |
CA: May 4, 2019
US: May 11, 2019
June 3, 2019
|Phase||Start Date||End Date|
The specific timing and duration for each Round and the HUT Team Draft will be determined by Sponsor and will be made available/communicated at a future date. Sponsor may update the schedule in its discretion by providing advance notice to Players.
The following setting shall be used for all games. To the extent any game settings are not mentioned in the list below, they shall be left at the default setting. If incorrect settings are used and Sponsor determines that affected the outcome of any game, a Player may be disqualified.
Online Open Play and Online Play-in Bracket: Players will compete in an Online Open Play period through which they will play head-to-head games against other Players from the same Region using the same console. To create a game, a Player must visit the Tournament page within the NHL '19 game and select "Play Game." Games created and played via other means will not accrue points in the Tournament. Players will be ranked during each period from March 13 - 17, March 20 - 24, March 27 - 31 and April 3 - 7 (each, a "Weekly Play Period") during the Online Open Play based on the number of wins earned in up to twenty-five (25) games (Players may not play more than twenty-five (25) Tournament games during a given Weekly Play Period). Ties between Players with the same number of wins during a Weekly Play Period will be resolved based on (1) Skill Rating (which considers, among other factors, quality of opponent) and (2) goal differential during that Weekly Play Period. EA will publish a continuous weekly leaderboard for each console and Region. Following each of the four (4) Weekly Play Periods, the top thirty-two (32) Players for each of the Xbox One and PlayStation 4 consoles in each of the United States Region, Canadian Region and European Region for that week will earn a "Collectible." Players' points reset following each Weekly Play Period. A Player who has already earned a Collectible for any console is ineligible to earn another (and, if a Player earns it for two (2) consoles in the same week, Sponsor shall designate to which console the Collectible applies). Following the conclusion of Online Open Play, the top one hundred twenty-eight (128) Players for each of the Xbox One and PlayStation 4 consoles (i.e., those thirty-two (32) Players from each of Weekly Play Period who have earned a Collectible) will be eligible to participate in the applicable Online Play-in Bracket. Players will be seeded in the applicable Online Play-in Bracket based on (1) total number of wins during a Weekly Play Period, (2) Skill Rating, (3) goal differential during a Weekly Play Period, (4) the earlier-to-qualify Player and, in the event the tie remains, (5) a coin flip.
Each Online Play-in Bracket will be single-elimination and consist of head-to-head Best-of-One games for the first five (5) rounds (played on the applicable Day 1 listed above) and a head-to-head Best-of-Three series for the final two (2) rounds (played on the applicable Day 2 listed above). Players who qualify for the Online Play-in Bracket will receive an email with instructions on how and when to join the Online Play-in Bracket for their Region on Battlefy.com. Players must visit the designated URL to learn their opponents and match schedules. In order to compete in the Online Play-in Bracket, Players must confirm registration and check-in on within sixty (60) minutes of the start of the applicable portion of the Online Play-in Bracket as directed by the online Tournament administrator. Moreover, Players must check-in prior to each game on the designated match page within ten (10) minutes of the scheduled start of the game for that round. Failure to timely register and check-in for the Online Play-in Bracket or any game for the Online Play-n Bracket that cannot be timely resolved by the online Tournament administrator may result in disqualification. Players must self-report the results of each game for the Online Play-in Bracket on the designated match page in accordance with the published instructions. The online Tournament administrator may require confirmation of the results of a game in the event of a dispute or disagreement so Players must capture screenshots of the pre-game lobby and the final seconds of each game through the applicable console and/or a camera as evidence. Disputes over game results must be raised within ten (10) minutes of the end of a game. Disputes must be surfaced through the online Tournament administrator on Battlefy.com by pressing "report match issue" on the match page. All Players are required to be logged into in the Tournament support channel for the duration of the Online Play-in Bracket. If a Player does not remain in the Tournament support channel and the failure to do so disrupts the operation of the Tournament (e.g., by preventing the resolution of disputes) in Sponsor's or the online Tournament administrator's reasonable discretion, that Player may be disqualified. Notwithstanding, all disputes will be settled in Sponsor's reasonable discretion using reasonably available evidence.
By winning games/series, Players advance in the applicable Online Play-In Bracket. The final four (4) Players for each Online Play-in Bracket advance to the applicable Live Regional Finals. However, each Online Play-in Bracket will be completed (including a consolation final) to determine seeding in the Live Regional Finals.
Live Regional Finals: Each Live Regional Final will feature the top eight (8) Players (i.e., the top four (4) finishers from each of the Xbox One and PlayStation 4 Online Play-in Brackets) from the applicable Region. The scheduled dates and locations for each Live Regional Final are set forth in Section 3 above. At each Live Regional Final, Players will play to finish in the top two (2) positions in order to qualify for the NHL Gaming World Championship Final, scheduled to be played in Las Vegas, NV, USA.
Players will compete against each other in the Live Regional Finals using newly-created HUT teams drafted only from a pool of NHL players provided by EA in accordance with the section entitled "HUT Team Draft" below. For certainty, a Player's pre-existing HUT team may continue to be used outside of the Tournament.
The Live Regional Finals will be single-elimination and consist of head-to-head Best-of-Three series. Seeding is based on the results of the Online Qualification Round as follows:
Within each Region, the winners of (1) and (4) above will play each other, and the winners of (2) and (3) above will play each other.
The top finisher in each of the Live Regional Finals will receive a Live Regional Finals Prize and automatically qualify for the semifinal round of the NHL Gaming World Championship Final.
NHL Gaming World Championship Final: The NHL Gaming World Championship Final will feature the top two (2) Players from each Live Regional Final (i.e., six (6) total Players) who will compete in a two (2) stage event consisting of (a) a three (3) person runner-up round robin between the second-place finishers at the Live Regional Finals, and (b) a four (4) person single-elimination semifinal round bracket. The winner of each Live Regional Final will automatically advance to the semifinal round bracket.
The second-place finishers at each Live Regional Final will play each other in a Best-of-One round robin tournament, with the winner advancing to the semifinal round of the NHL Gaming World Championship Final to play the first seed. In the event of a tied record for the runner-up round robin, the Player who will advance to the semifinal round of the NHL Gaming World Championship Final will be determined by (i) win percentage (across all games played, not simply series won) at the Live Regional Final, (ii) goal differential in the runner-up round robin, (iii) goal differential at the Live Regional Final, (iv) total goals scored in the runner-up round robin and, in the event the tie remains, (v) a shootout until the tie is broken.
The semifinal round will consist of a Best-of-Three single-elimination bracket consisting of the winner of each Live Regional Final and the winner of the runner-up round robin described in the previous paragraph. The first seed will play the winner of the runner-up round robin described in this paragraph, and the second seed will play the third seed.
Overall seeding for the NHL Gaming World Championship Final will be determined based on the results of the Live Regional Final, specifically: (i) placement at the Live Regional Final, (ii) win percentage (across all games played, not simply series won) at the Live Regional Final, (iii) goal differential at the Live Regional Final, (iv) total goals scored at the Live Regional Final and, in the event the tie remains, (v) a coin flip.
The loser of each semifinal round of the NHL Gaming World Championship Final will play each other in a Best-of-Three consolation final to determine the applicable NHL Gaming World Championship Final Prizes. The winner of each semifinal round will compete in the final round to be crowned the Winner and champion of the NHL Gaming World Championship Final.
HUT Team Draft: Prior to each Live Regional Final and again prior to the NHL Gaming World Championship Final, EA will administer an online "serpentine" draft through which each participating Player will draft a twenty-five (25) person HUT team from among two hundred eighty (280) total NHL players designated by Sponsor and EA. Sponsor and EA will provide the list of available NHL players a minimum of seventy-two (72) hours prior to the scheduled draft date. Each roster must be comprised of twelve (12) forwards, six (6) defensemen, two (2) goaltenders, and five (5) additional skaters, and represent a current NHL team. Players may draft available NHL players in any order. If at any point during the draft, a choice would prevent a Player from completing the draft with a valid roster, that Player's choice will be rejected and the Player must choose another NHL player who will allow for a valid roster upon completion of the draft. Once an NHL player is chosen, no other Player will be able to choose that NHL player. No trades may be conducted either during the draft or after the draft concludes.
The first seed in each Live Regional Final and the World Final will have the first pick of player and NHL team to represent, the second seed will have the second pick of player and NHL team, and the first round will continue until each Player has picked his/her first player and team. The lowest seed will then have the next pick of player (i.e., the first pick in the second round) and the draft will proceed in reverse order through the end of the second round. The first seed will then have the first pick in the third round and the draft will continue with the same pattern until each team has a full roster. For certainty, seeding for purposes of the HUT Team Draft for the Live Regional Finals will be based on final placement position during the applicable Online Play-In Bracket, with a coin flip to determine placement between Players who qualify on the Xbox One and PlayStation 4 consoles.
In the event a Player is unable to attend the applicable HUT Team Draft as scheduled, that Player may submit to EA a customized ranking of the two hundred eighty (280) available NHL players, which list EA will use strictly to draft the Player's roster, subject to the foregoing roster requirements. Otherwise, in the event a participating Player does not attend the applicable HUT Team Draft or does not make his/her pick within a reasonable amount of time designated by EA, then the next-available NHL Player, subject to the foregoing roster requirements, will be assigned to that Player's HUT Team.
Players who in any way violate these Official Rules or any of the EA Rules of Conduct may be disqualified from participation in the Tournament in the reasonable discretion of Sponsor.
Each Player from the United States Region or the Canadian Region (or if a minor, his/her parent/legal guardian) who has qualified for the Live Regional Final or the NHL Gaming World Championship Final will be required, to the extent permitted by law, to (i) complete an Affidavit or Declaration of Eligibility, Publicity Release and Liability Waiver (the "Affidavit"), (ii) complete an authorization form for a background check in connection with the Tournament (together with the Affidavit, the "Release Forms"), (iii) complete any required tax documentation (as applicable), and (iv) consent to a physical search at each of the Live Regional Finals and NHL Gaming World Championship Final. Each Player from the European Region (or if a minor, his/her parent/legal guardian) who has qualified for the Live Regional Finals or the NHL Gaming World Championship Final will be required to (i) complete a publicity release, (ii) complete any required tax documentation (as applicable), and (iii) consent to a physical search at each of the Live Regional Finals and NHL Gaming World Championship Final. Moreover, each Player agrees to participate in, and cooperate with, Sponsor in the creation and development of, content (including videos and other media) to support, advertise, and/or promote the Tournament, and to participate in, and be filmed, photographed, or otherwise recorded as part of, each of the Live Regional Finals and the NHL Gaming World Championship Final broadcasts. All Release Forms must be received by Sponsor by the date provided in the respective notifications.
If any Player (a) cannot be contacted after two attempts, (b) fails to respond and/or to provide any of the requested Release Forms within the required time period, (c) is in non-compliance with these Official Rules, (d) declines to or cannot accept a Prize, (e) fails to satisfactorily meet the requirements of the background check as determined in Sponsor's discretion, (f) fails to register, check-in for, participate in, complete or attend any Tournament games, as scheduled, or (g) forfeits during any Round of the Tournament, the respective Player may be disqualified by Sponsor, forfeit any rights in any Prize and/or no longer be eligible for a chance to win the applicable Prize. In the event that a Player is disqualified for any reason, Sponsor may, in its discretion, select an alternate Player based on performance in the applicable prior Round (e.g., if a Player is disqualified before attending the Live Regional Finals, the next-highest performer in the applicable Online Play-in Bracket will advance, or if a Player is unable to attend the NHL Gaming World Championship Final, the next-highest available finisher in the applicable Live Regional Final will advance) who satisfies the aforementioned eligibility requirements. Sponsor reserves the right, at its discretion, to disqualify any Player based on the results of any background check conducted at any time during the Tournament, including after the Tournament has ended.
Each Player who wins a Live Regional Final (i.e., three (3) total Players) and the six total (6) Players who qualify for the NHL Gaming World Championship Final in accordance with the Official Rules will be considered the Tournament winners (the "Winners," each a "Winner") and will be entitled to a prize (each a "Prize, or collectively, "Prizes") as further described below.
THE WINNER(S) IS/ARE SUBJECT TO VERIFICATION BY SPONSOR, WHOSE DECISIONS ARE FINAL AND BINDING IN ALL MATTERS RELATED TO THE TOURNAMENT. A PLAYER IS NOT A WINNER OF ANY PRIZE UNLESS AND UNTIL PLAYER'S ELIGIBILITY HAS BEEN VERIFIED AND PLAYER HAS BEEN NOTIFIED THAT VERIFICATION IS COMPLETE, REGARDLESS OF WHAT THE GAME PLAY MAY INDICATE.
1st Place: $50,000 USD
2nd Place: $15,000 USD
3rd Place: $10,000 USD
4th Place: $5,000 USD
5th Place: $2,500 USD
6th Place: $2,500 USD
In addition to the Prizes, Players who advance to any of the Live Regional Finals and the NHL Gaming World Championship Final will receive a travel package which includes costs for two (2) nights standard hotel; economy class air, rail or other transportation departing from a major transportation location nearest to the Player's home to, and local travel within, the locations of the Live Regional Finals and the NHL Gaming World Championship Final, all determined by Sponsor in its discretion; and a daily per diem. In the event a Player has not reached the age of majority in his/her jurisdiction, but for clarity, is over the age of sixteen (16), the Player must be accompanied by his/her parent or legal guardian without exception and his/her parent/legal guardian will be responsible for his/her own travel expenses unless otherwise provided by Sponsor, in its discretion.
Players and parent/legal guardian (if applicable) must be available to travel between the departure and return dates for the Live Regional Finals and the NHL Gaming World Championship Final as determined by Sponsor in its discretion or the Player will be disqualified. A parent/legal guardian must have reached the age of majority in his/her jurisdiction of residence. A parent/legal guardian from the United States Region and the Canadian Region will be required to sign a travel and publicity release and, a parent/legal guardian from the European Region will be required to sign a publicity release, in order to accompany the applicable Player.
Travel arrangements are subject to availability, blackout dates and other restrictions. If applicable, parent/legal guardian must travel on the same itinerary as the Player. All Players and, if applicable, parent/legal guardian must have all required valid passports and visas at the time of departure from the respective country including up to and including the time of return to the respective country. There are no changes to travel allowed except as approved by Sponsor in its discretion. If a Player's residence is in close enough proximity to the destination, Sponsor may provide ground travel in lieu of air travel in its discretion.
The ARV of each Prize is in U.S. Dollars and will be determined by each Winner's portion of the prize pool and the ARV of the respective travel provided (for example, ARV of travel portion is $6000 USD using a sample Stockholm to Las Vegas itinerary). All details and other restrictions of Prize not specified in these Official Rules will be determined by Sponsor in its discretion. Actual value of travel package may be lower or higher at the time of its fulfillment, and any difference between actual value and the stated ARV (if actual value is lower than stated ARV) will not be awarded. Sponsor will furnish an Internal Revenue Service ("IRS") Form 1099 to a Winner or other Player who is a United States Citizen or Resident (as defined by the IRS) or an IRS Form 1042-S to a Winner or Player who is not a United Citizen or Resident for the ARV of Prize and/or any travel provided hereunder with an ARV of $600 USD or greater for the year in which Prize was won/travel taken. Where applicable and as required by United States law, Sponsor shall withhold and remit to the IRS a tax equal to 30% the of gross ARV on payments to the foregoing Winners/Players. Further, such Winners/Players will be required to provide Sponsor with IRS Form W-9 (if United States Citizen or Resident) or IRS Form W-8 BEN (if not).
Any and all remaining applicable country, federal, provincial, state, and local taxes and all fees, costs and expenses related to acceptance and use of any Prize or travel provided hereunder not specifically stated herein as being included as part of the Prize, including but not limited to, VAT taxes, change of air travel fees, ground transportation, automobile insurance, meals, incidentals, passenger tariffs or duties, surcharges, service charges or facility charges, personal charges at lodging, security fees and/or other expenses, are the responsibility solely of winning Players. All US and local tax reporting, including the filing of relevant tax returns, is the responsibility solely of the Players. Prize cannot be substituted, assigned, or transferred by Players; however, Sponsor reserves the right to make equivalent prize substitutions at its discretion. Only the number of Prizes stated in these Official Rules are available to be won in the Tournament. If, by reason of a print or other error, more Prizes are claimed than the number set forth in these Official Rules, an alternate winner will be selected in accordance with the winner selection method described above from among all eligible claimants making purportedly valid claims to award the advertised number of Prizes available.
Winner and, if applicable, parent/legal guardian must comply with all venue policies and event terms and conditions. Sponsor reserves the right to revoke the full or partial Prize from the Winner or Winner's parent/legal guardian who it or venue personnel deem, in its discretion, may be intoxicated, be a safety risk, have violated any venue policy or law, or may bring the Tournament Entities into disrepute.
For clarity, in the European Region, the foregoing will not apply to the extent due to Sponsor's and/or EA's gross negligence or willful misconduct or to the extent resulting in a Player's bodily injury or death. If, for any reason, the Tournament is not capable of running as planned, including infection by computer virus or bugs, tampering, unauthorized intervention, fraud, technical failures, or any other causes beyond the control of Sponsor and/or EA, which corrupt or affect the operation, administration, security, fairness, integrity or proper conduct of this Tournament, Sponsor may, in its discretion, void any suspect entries; modify the Tournament or suspend the Tournament to address the impairment and then resume the Tournament in a manner that best conforms to the spirit of these Official Rules in their absolute discretion; and/or award the Prize to an alternate potential Winner in accordance with the criteria described above.
Players further agree that Sponsor and/or EA and their agents, affiliates, subsidiaries, representatives or service providers may use a Player's personal information for future marketing by Sponsor and/or EA in accordance with applicable laws. Please see each of EA's and Sponsor's privacy policies for information about the choices that may be available to opt out of such promotional communications. By participating in this Tournament, each Player acknowledges his/her agreement to the terms of Sponsor's and EA's privacy policies and to the extent necessary under applicable law, consents to the sharing of personal data among Sponsor and EA as described in these Tournament Rules.
NHL and the NHL Shield are registered trademarks and NHL Gaming World Championship name and logo are trademarks of the National Hockey League. © NHL 2019. All Rights Reserved.