6) Gatorade NHL Elimination Shoot Out
Competition Rules and Regulations
• The referee shall make all necessary rulings regarding the skills competition events.
• The contest consists of four individual races.
• Starting from a standing position at the centre line, on the referee’s whistle, the skater completes one lap of the arena surface. The player has the option of skating in either direction.
• Winners are determined by electric eyes that record time in thousandths of a second. In case of a clock malfunction, the official time will be recorded by the referee’s stop watch.
• The player with the fastest time winsTie Situation
• The tied skaters will skate again.
• If there is still a tie then the tied skaters will be named co-winners.
• Both qualifying and winning times will be recorded
• Six Shooters and one Goalie.Procedure / Rules
• Shooters can start their routine from anywhere in the offensive zone and have full access to the offensive Zone, including behind the net. (NHL penalty shot rules do not apply)
• Each skater will have one minute to take as many attempts as the player wants.
• The in arena and television audience will vote by mobile text message for their choice of winner. The player with the most votes wins.
• Nine skaters and one goalie per team.Procedure / Rules
• Three on three.
• Three six minute periods.
• All NHL Playing Rules (the “Rules”) shall apply except where superseded by these rules
• There will be one faceoff to start each period and the game clock will run continuously unless a penalty shot is called. Stop time for final minute of play in each period.
• After goals, the team that scored must concede puck possession and all three players must retreat to their defensive side of center ice. Once all three players clear centre the goalie who was scored upon puts the puck into play when signaled by the referee.
• If the puck leaves the Playing surface, a new puck will be immediately provided to the team that did not last touch the puck before it left the playing surface.
• When a scoring chance results in the puck being frozen, all 3 players on the offensive team must clear the blue line before they can attack.
• A violation of the Rules which would normally result in a penalty will result in a penalty shot being awarded to the non-offending team.
• A violation of the Rules which would not normally result in a penalty, such as offside or icing, will result in surrendering puck possession to the non-offending team.
• Penalty shots will be taken in accordance with the Rules except that if no goal is scored, play will be “live” immediately after the penalty shot is taken.Tie Situation
• If the teams are tied after three periods there will be sudden death two on two play for one minute. If still tied then sudden death one on one play starts until a goal is scored.
EVENT 4 - McDonald’s ACCURACY SHOOTING
• Four destructible styrofoam targets 15 inches in diameter are attached to the goal posts, one target in each corner.
• Two players, one on each side of the goal, alternately pass four pucks each to a shooter positioned 25 feet out from the goal line.Qualifying Round
• The shooter has a maximum of eighteen seconds to shoot up to eight pucks in an attempt to hit each of the four targets.
• Any contact of a target by a puck that is shot is scored as a hit.
• Multiple hits on the same target do not increase the shooter’s score. Passes that are not received by the shooter qualify as attempts.
EVENT 5 - Cisco NHL HARDEST SHOT
• A single puck is positioned on the ice 30 feet from the center of the goal. A player, starting no further than the nearest blue line, may skate towards the puck and shoot it from its positioned spot into the goal. The highest recorded shot (in mph) of two attempts will be scored.
• Shots must be on goal to be calculated and all shots are recorded by radar in miles per hour.
• If a puck enters the goal uncalculated due to a malfunction of the radar equipment, the shooter will be allowed an additional attempt.
• If player breaks his stick he will be given another attempt.Tie Situation
• The tied players shoot again until one player has the fastest shot.
EVENT 6 - Gatorade NHL ELIMINATION SHOOTOUT
• 36 shooters and four goalies.Procedure / Rules
• Before the competition the four goalies will conduct a random draw to determine the nine shooters that they will face in the first round.
• Shooters that score move on to the next round.
• Each scoring attempt is officiated in accordance with NHL shootout rules.
• The winner of the contest will be the player who scores in the final round and all the other player(s) miss.First Round
• Each goalie faces six attempts. Goalies with the best goals against average will also move on. The number of goalies that move on will be dependent upon the number of shooters that score in the first round.Subsequent Rounds
• Shooters who score will continue move on to the next round in the shootout.
• Rounds continue until only one player scores and the other(s) don’t.
• The last scoring shooter wins.
|2009||Andrew Cogliano||14.31 seconds|
|2008||Shawn Horcoff||14.395 seconds*|
|2007||Andy McDonald||14.030 seconds|
|2004||Scott Niedermayer||13.783 seconds|
|2003||Marian Gaborik||13.713 seconds|
|2002||Sami Kapanen||14.039 seconds|
|2001||Bill Guerin||13.690 seconds|
|2000||Sami Kapanen||13.649 seconds|
|1999||Peter Bondra||14.640 seconds|
|1998||Scott Niedermayer||13.560 seconds|
|1997||Peter Bondra||13.610 seconds|
|1996||Mike Gartner||13.386 seconds|
|1994||Sergei Fedorov||13.525 seconds|
|1993||Mike Gartner||13.510 seconds|
|1992||Sergei Fedorov||14.363 seconds|
|* revised format|
|2009||Evgeni Malkin||3 hits, 4 shots|
|2008||Tomas Kaberle||4 hits, 5 shots|
|2007||Eric Staal / Marian Hossa||4 hits, 5 shots|
|2004||Jeremy Roenick||4 hits, 4 shots|
|2003||Jeremy Roenick||4 hits, 6 shots|
|2002||Jarome Iginla / Markus Naslund||4 hits, 6 shots|
|2001||Ray Bourque||4 hits, 6 shots|
|2000||Ray Bourque / Viktor Kozlov||4 hits, 5 shots|
|1999||Ray Bourque / Jeremy Roenick / Keith Tkachuk||4 hits, 6 shots|
|1998||Ray Bourque / Peter Forsberg / Brendan Shanahan||4 hits, 6 shots|
|1997||Ray Bourque||4 hits, 7 shots|
|1996||Mark Messier||4 hits, 4 shots|
|1994||Brendan Shanahan||4 hits, 5 shots|
|1993||Ray Bourque||4 hits, 4 shots|
|1992||Ray Bourque||4 hits, 4 shots|
|1991||Mark Messier||4 hits, 6 shots|
|1990||Ray Bourque||4 hits, 7 shots|
|2009||Zdeno Chara||105.4 mph|
|2008||Zdeno Chara||103.1 mph|
|2007||Zdeno Chara||100.4 mph|
|2004||Adrian Aucoin||102.2 mph|
|2003||Al MacInnis||98.9 mph|
|2002||Sergei Fedorov||101.5 mph|
|2001||Fredrik Modin||102.1 mph|
|2000||Al MacInnis||100.1 mph|
|1999||Al MacInnis||98.5 mph|
|1998||Al MacInnis||100.4 mph|
|1997||Al MacInnis||98.9 mph|
|1996||Dave Manson||98.0 mph|
|1994||Al Iafrate||102.7 mph|
|1993||Al Iafrate||105.2 mph|
|1992||Al MacInnis||93.0 mph|
|1991||Al MacInnis||94.0 mph|
|1990||Al Iafrate||96.0 mph|
|2009||Alex Ovechkin||42.8% (Fan Vote)|
|SuperSkills Conference Winners|
|2001||North American All-Stars|
|(Fewest goals against in In the Zone and Shootout/Breakaway Relay Events)|
|2007||Roberto Luongo||0 GA, 12 shots|
|2004||Roberto Luongo||1 GA, 12 shots|
|2003||Patrick Roy||1 GA, 9 shots|
|2002||Dominik Hasek / Patrick Roy||1 GA, 9 shots|
|2001||*Sean Burke||4 GA, 13 shots|
|2000||Mike Richter||2 GA, 16 shots|
|1999||Arturs Irbe||2 GA, 16 shots|
|1998||Dominik Hasek||3 GA, 16 shots|
|1997||John Vanbiesbrouck||2 GA, 16 shots|
|1996||Dominik Hasek||4 GA, 16 shots|
|1994||John Vanbiesbrouck / Patrick Roy||4 GA, 16 shots|
|1993||**Jon Casey||5 GA, 30 shots|
|1992||Mike Richter||2 GA, 25 shots|
|1991||Patrick Roy||2 GA, 25 shots|
|1990||Kirk McLean||4 GA, 27 shots|
|* Burke won in a penalty shot tie-breaker with Evgeni Nabokov, both goaltenders posted two goals-against in the Breakaway Relay and the Pass and Score events.|
|** Casey won in a penalty shot tie-breaker with Mike Vernon and Ed Belfour, each of whom also had 5 goals against in the Breakaway Relay and Rapid Fire competitions.|